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       | Title: | Flashlight Energy |    | Summary: | Your player light now runs off energy! |    | Author: | Daenth |    | Submitted By: | HansonBot |    | Date Submitted: | Tue Jul 19, 2011 7:54 am |    | Description: | Adds an energy counter to the player's light. When it runs out, the light will vanish. Pretty self explanatory. It does not replace the player's light with a flashlight (I used a stupid name for this), it simply adds onto it. 
 Features:
 - Counter appears on the center print so it does not interfere with the bottom print.
 - Energy levels from 0% to 200% (Regeneration will only go to 100%).
 - Ability to adjust drain and regeneration speeds. (Milliseconds)
 - Variable for VCE: <var:player:flEnergy>
 - Event to adjust player's light energy: Player > changeflEnergy > [Set, Add] [Value]
 - Ability to toggle regeneration. (Set the regeneration speed to 0)
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