![](../designs/avalon/theme/images/row_left_top.gif) | |
![](../designs/avalon/theme/images/spacer.gif) | | Home | | Add-On Repo | |
Title: | Output Event - SetCheckpoint | Summary: | An output event which allows you to set a players current checkpoint brick. | Author: | Danny Boy | Submitted By: | HansonBot | Date Submitted: | Sat Jun 29, 2013 1:05 pm | Description: | Requested by Treynolds416
This output event will allow you to set a players checkpoint brick without having them actually having to walk onto it.
Example Usage OnPlayerTouch>NamedBrick[Checkpoint2]>SetCheckpoint
That would set the brick named "Checkpoint2" as the players current checkpoint so long as that "Checkpoint2" is indeed a checkpoint brick. | |
Supported Games: | Blockland v20, Blockland Rebuilt | Version: | v1 | Filesize: | 0.98 kB | Filename: | Event_SetCheckPoint.zip | Total Downloads: | 6 | Ratings: | | |
| This file has been approved by our moderators. This means it appears to be safe to use. | | | | | ![](../designs/avalon/theme/images/spacer.gif) |
|