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Title: | Remote Events | Summary: | Allows you to remotely trigger off events | Author: | z0w0 | Submitted By: | HansonBot | Date Submitted: | Thu Aug 12, 2010 3:02 am | Description: | Remote Events Information: This is a set of events that allows you to trigger off events from afar with a remote item. The following events are included: Brick setRemoteLink bool Sets a link between the brick and the triggering client. When the client uses the remote item the onRemoteTrigger input is called. bool is whether you want to add or remove the link with the client. Client clearRemoteLinks Clears all links the client has with bricks. Input onRemoteTrigger Is called on all linked bricks to the client when he/she uses the remote item.
Example The following events make a torch that can be linked to you: [ticked] onActivate - Self - setRemoteLink - [ticked] [ticked] onRemoteTrigger - Self - toggleEventsEnabled - [2 3] [unticked] onRemoteTrigger - Self - setLight - [Player's Light] [ticked] onRemoteTrigger - Self - setLight - [NONE] When you click the brick you become remotely linked with it. You can now use the remote item to trigger the onRemoteTrigger event on this brick as you are linked with it. In other words, the you use the remote item and the light on the brick comes on and off.
Credits: Mr. Doom - Beta testing Boom/Deathwishez - Beta testing boodals - Beta testing. Antallion - Remote model <3 Everyone who supports me. | |
Supported Games: | Blockland v20, Blockland Rebuilt | Version: | v1 | Filesize: | 20.78 kB | Filename: | Event_Remote.zip | Total Downloads: | 4 | Ratings: | | |
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