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Title: | Parkour Playertype | Summary: | Version 2 is here! | Author: | Jack Noir | Submitted By: | HansonBot | Date Submitted: | Mon Jul 30, 2012 1:45 pm | Description: | [size=15pt]Player_Parkour[/size] [size=12pt]Description:[/size] Anybody remembers that old Parkour Playertype I made a while ago, which had stamina, slippery and stiff controls? Well, belive it or not, I fixed all of those problems. Behold: the new amazing Parkour Playertype which features:
[li]Fluid controls![/li] [li]Reasonable player speed![/li] [li]No stamina![/li] [li]Custom, realistic fall damage![/li] [li]Visible hands in first-person![/li] [li]Burst mode: run at top speed for a while for a burst of speed![/li] [li]Animations for everything! (Not custom animations, mind you)[/li] [li]Your health slowly regenerates to compensate for fall damage![/li]
[size=12pt]Controls:[/size] Wall climb: Hold JUMP while facing a wall. Wall jump: Hold JUMP while facing away from wall. Wall run: Hold JUMP while "running" along the wall. Ledge grabbing: Hold JUMP to grab ledge. Ledge climbing: Keep holding jump after grabbed or tap jump. Ledge drop: Press rightclick or shift to let go of the ledge. Roll: Hold shift while falling. Will reduce or completely void the fall damage. Slide: Hold shift while in burst mode to slide. Maintains momentum for a bit.
[size=12pt]Known Issues:[/size]
[li]Shimmying along the ledge is very hacky right now[/li]
Also, here's a useful keybind: moveMap.bindCmd("keyboard", "x", "$mvYaw = $pi;", ""); Type in console. Change "x" to whatever you want. It rotates you 180 degrees, useful for walljumping. | |
Supported Games: | Blockland v20, Blockland Rebuilt | Version: | v2 | Filesize: | 365.43 kB | Filename: | Player_Parkour.zip | Total Downloads: | 22 | Ratings: | | |
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