FTree01.dts

An oak tree.

Textures: FTree01Branch.png   256 x 256
          FTree01Bark.png     256 x 256

     This shape works best when placed on level terrain.  Avoid putting it on slopes, if you can, unless you want to adjust the rotation.  Tree shapes are also polygon intensive, so it is best to place them thoughtfully in your mission.

Includes collision detail.

Level of Detail 400 = 288 faces
LOD 128 = 262
LOD 50 = 180
LOD 35 = 98
LOD 15 = 50



