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Title: | Tactical Player | Summary: | A player that's realistic | Author: | Swollow | Submitted By: | HansonBot | Date Submitted: | Sun Aug 28, 2011 2:33 pm | Description: | The Playertype Features: -3 Different states of health, each state is a different speed/jump height depending on health, Normal, Medium, and Low health -Heals overtime -No jump sound -Better Falling Damage, the health you lose depends on the height you fall from -Chance that you will "cripple" your legs upon falling (dependent on height you fall from) -Health will be decreased to 1 -Crippled legs mean slower move speed until it heals -2 states while you have crippled legs Low and Medium health -You can heal back to normal states over time -Custom falldamage sound + screen shake -Heart beat sounds + Red flashing when health is low -Heads up message when your health is very low -Several Rtb prefs to customize it the way you want Rtb Prefs: -Heal Delay, the delay after being damaged before you start healing (milliseconds) -Heal Speed, the delay between each interval of health is given to you (milliseconds) -Fall Damage amount, The amount of fall damage you recieve Original, Better, and Bouncy -Can Cripple legs, Toggles weather or not legs can be crippled -Can Heal, toggles whether or not you can heal overtime | |
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