Projectile - Energy Ball v4 to v4: 
Now uses radioWaveTravel from Projectile_Radio_Wave instead of a copied/edited file.
 

Projectile - Energy Ball v4 to v3: 
Being hit during spawn invulnerability or other 'invincible' modes no longer kills the player's camera.
 

Projectile - Energy Ball v4 to v2: 
The Energy Ball no longer damages vehicles.
 


Service revived by the B4v21 Team.
Designed by Vjacheslav Trushkin and modified by RTB.