| |
| | Home | | Add-On Repo | |
Tactical Weapons v9 to v9: - Suppressed weapons are somewhat more quit even though it's hard to even notice. - Suppressed weapons bullets are now not visible for stealth purposes. | |
Tactical Weapons v9 to v8: -Added Scar-L -New Explosion Emitter
This is the end of development for Tactical Weapons, thank you all for your support! | |
Tactical Weapons v9 to v7: -Added M4 Eject shells custom model -M4 is now semi auto -Added reloading to M4 -Added reloading to Intervention -Added bullets in a mag display -New G36C Model -New G36C Sound -New CZ75 Model -New epic headshot CI | |
Tactical Weapons v9 to v6: -Fixed the cz ci and UI ASSDFFFF Sorry for this rapid updating.... | |
Tactical Weapons v9 to v5: -Made CZ not full auto -Made SMAW reload time longer | |
Tactical Weapons v9 to v4: Optic Update -Added SMAW -Added G36C (Press "cancel ghost brick" to toggle laser) -Added CZ75 (I hate this weapon) -Added Ares Shrike -Added bullet eject shells -Better use of emitters -Firing animations for some weapons (Just for you Kap) -Reloading sound now works | |
Tactical Weapons v9 to v3: -Added new sounds for Intervention, Vector, and M16A3 -Increased M16A3 and Vectors mag size | |
Tactical Weapons v9 to v2: -Fixed M16A3 Overwriting L4D Weapons -Added M4 Shotgun asdf | | | |
|